Struct tide_disco::listener::RateLimitListener

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pub struct RateLimitListener<State> { /* private fields */ }
Expand description

TCP listener which accepts only a limited number of connections at a time.

This listener is based on tide::listener::TcpListener and should match the semantics of that listener in every way, accept that when there are more simultaneous outstanding requests than the configured limit, excess requests will fail immediately with error code 429 (Too Many Requests).

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impl<State> RateLimitListener<State>

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pub fn new(addr: SocketAddr, limit: usize) -> Self

Listen at the given address.

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pub fn with_port(port: u16, limit: usize) -> Self

Listen at the given port on all interfaces.

Trait Implementations§

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impl<State> Debug for RateLimitListener<State>
where State: Send + Sync + 'static,

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fn fmt(&self, __f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<State> Display for RateLimitListener<State>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<State> Listener<State> for RateLimitListener<State>
where State: Clone + Send + Sync + 'static,

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fn bind<'life0, 'async_trait>( &'life0 mut self, app: Server<State>, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Bind the listener. This starts the listening process by opening the necessary network ports, but not yet accepting incoming connections. This method must be called before accept.
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fn accept<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Start accepting incoming connections. This method must be called only after bind has succeeded.
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fn info(&self) -> Vec<ListenInfo>

Expose information about the connection. This should always return valid data after bind has succeeded.
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impl<State> ToListener<State> for RateLimitListener<State>
where State: Clone + Send + Sync + 'static,

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type Listener = RateLimitListener<State>

What listener are we converting into?
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fn to_listener(self) -> Result<Self::Listener>

Transform self into a Listener. Unless self is already bound/connected to the underlying io, converting to a listener does not initiate a connection. An Err return indicates an unsuccessful conversion to a listener, not an unsuccessful bind attempt.

Auto Trait Implementations§

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impl<State> Freeze for RateLimitListener<State>
where State: Freeze,

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impl<State> !RefUnwindSafe for RateLimitListener<State>

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impl<State> Send for RateLimitListener<State>
where State: Send,

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impl<State> Sync for RateLimitListener<State>
where State: Sync,

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impl<State> Unpin for RateLimitListener<State>
where State: Unpin,

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impl<State> !UnwindSafe for RateLimitListener<State>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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Make the text dim
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where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Apply a runtime-determined style
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